Below are the rugby laws for each age group in Small Blacks Rugby (children aged 12 and under).
These laws complement the Small Blacks Development Model. More details on the Small Blacks Development Model.
Beginning Rugby Laws Under 6s - Under 7s
Learning Rugby Laws Under 8s - Under 10s
Playing Rugby Laws Under 11s - Under 13s
BEGINNING RUGBY LAWS Under 6s - Under 7s
Scoring/Restart
- A try is scored by grounding the ball on or over the goal line.
- The non-scoring team will restart play with a tap kick from halfway. (Free pass for Rippa rugby).
- The opposing team will be back five metres from halfway.
Tackle
- A tackle comprises a two- handed tag/touch on the waist. (A rip for Rippa Rugby).
- The ball carrier must pass the ball within three steps of being tagged/touched/ripped.
- The referee will penalise the player if they continue to run after a tag/touch/rip.
- NO FENDING, BARGING OR PUSHING PERMITTED.
Scrum (Under 7s only)
- The side throwing the ball in to the scrum wins the ball, i.e. no contest and no pushing.
- The opposing team cannot advance until the halfback has played the ball.
- The opposing halfback must remain behind the scrum.
Lineout (Under 7s only)
- A lineout will be formed two metres in from the touch line.
- The opposing team cannot advance until the halfback has played the ball.
- The opposing backline will be five metres back from the lineout.
- The side throwing the ball into the lineout wins the ball. If the ball is not caught or goes over the back, play continues.
- If the throw-in is not straight, advantage applies to the non-offending team; otherwise the team gets one opportunity for a re-throw.
Offside
- In general play, players are in an offside position when they are in front of the ball when it was last played by a teammate.
- The referee will encourage the ball carrier to continue when players tag/touch/rip from an offside position.
Penalty Tap Kick
- The referee will award a penalty tap kick for pushing, fending, taking the ball from the ball carrier's hands, or continuing to run after a tag/touch. (Free pass for Rippa Rugby.)
- The defending team will be back five metres from the infringement mark.
- The ball must be passed from the tap.
- All penalties are tapped on the ground.
Knock-on, Forward Pass
- Referees are to apply the advantage law generously to foster a free-flowing game.
Appointment of the Referee
- The home team will provide a referee or Beginning Rugby referee to officiate.
- If no referee or Beginning Rugby referee from the home team is available, then a referee or Beginning Rugby referee from the visiting team will officiate.
- It is recommended that one referee control the entire match.
Coaches on Field
- A maximum of two coaches per team will be permitted on the field at any one time.
LEARNING RUGBY Laws Under 8s - Under 10s
Scoring/Restart
- A try is scored by grounding the ball on or over the goal line.
- The scoring team will restart play with a punt or drop kick from halfway.
- Under 8s only - The non-scoring team will restart play with a tap kick from halfway.
- The opposing team will be back five metres from halfway.
Tackle
- A player must not tackle an opponent whose feet are off the ground.
- The tackled player must release the ball when either the player or the ball is grounded.
Scrum
- The side throwing the ball in to the scrum wins the ball, i.e. no contest and no pushing.
- The opposing team cannot advance until the halfback has played the ball.
- The opposing halfback must not advance past the middle line i.e. tunnel.
Lineout
- The side throwing the ball in to the lineout wins the ball. If the ball is not caught or goes over the back, play continues.
- If the throw-in is not straight, advantage applies to the non-offending team; otherwise the team gets one opportunity for a re-throw.
- The two lines of players must be one metre apart.
- Backlines must stand five metres from the line of touch (centre line).
Ruck and Maul
- Players must not join from the side.
- Players must be bound to the maul or behind the last player.
- Players must not collapse a maul.
Penalty Tap Kick
- The defending team will be back five metres from the infringement mark.
- All penalties are tapped on the ground.
Rugby Laws
- All other domestic safety law variations apply.
Appointment of the Referee
- The home team will provide a referee or Learning Rugby referee to officiate.
- If no referee or Learning Rugby referee from the home team is available, then a referee or Learning Rugby referee from the visiting team will officiate.
- It is recommended that one referee control the entire match.
PLAYING RUGBY LAWS Under 11s - Under 13s
Scoring/Restart
- A try is scored by grounding the ball over the goal line.
- The non-scoring team will restart play with a drop kick from halfway.
- The opposing team will be back 10 metres from halfway.
Tackle
- A player must not tackle an opponent whose feet are off the ground.
- The tackled player must release the ball when either the player or the ball is grounded.
Scrum
- The opposing team cannot advance until the halfback has played the ball.
- The opposing halfback must not advance past the middle line i.e. tunnel.
- Under 11s only - The side throwing the ball in to the scrum wins the ball, i.e. no contest and no pushing.
Lineout
- The two lines of players must be one metre apart.
- Backlines must stand 10 metres from the line of touch (centre line).
- If the throw-in is not straight, advantage applies to the non-offending team, otherwise normal law applies.
- If the ball is not caught or goes over the back, play continues.
Ruck and Maul
- Players must not join from the side.
- Players must be bound to the maul or behind the last player.
- Players must not collapse a maul.
Penalties
- The defending team will be back 10 metres from the infringement mark.
Rugby Laws
- All other domestic safety law variations apply.
Appointment of the Referee
- The home team will provide a referee or Playing Rugby referee to officiate.
- If no referee or Playing Rugby referee from the home team is available, then a referee or Playing Rugby referee from the visiting team will officiate.
- It is recommended that one referee control the entire match.